Devlog #7


I didn't really have time to work on this project during the GDC week and spring break, but for now I think the main progress is that the fundamental systems are good to go (the dialogue systems, the scene transition, the basic point & click etc.) and I have designed the overall game flow for the first location. I think for the next steps I will start to produce the visual assets for the first room and sketch out all the rooms and locations in the Sanatorium scene, to have the structure and game flow clear now that I have coded and modularized the basic functionality.

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