Devlog #4


Done List:

1. Completed the first visual prototype using google slides. Play it here: https://docs.google.com/presentation/d/16wAdTQc9gfgB1byCmMIqnTVfQK0VDcnrwACadyoc...

2. Made a couple more art assets and explored mixed media background art. 

3. Created a Unity project and explored and learned yarnspinner plugins. 


Blockers:

1. Still need to make a call or meet with my friend who makes music to decide on the soundtrack for this game; I'll probably need to work on a music demo first to show him the kind of vibe I want

2. Need to refine the overall game flow, narrative style, and dialogues. This will involve playing reference games throughout production.

This week, I will officially begin development in Unity while resolving last week's blockers. I'll schedule meetings to discuss collaborations, play more games to refine my narrative style, and work toward reproducing the core gameplay loop in Unity by the next production phase. By the end of this process, I aim to have a clearer vision of the game's overall narrative direction.

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Comments

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Looking forward to this, excited to see what it becomes. Based on this and your other games I think you'd really love Miniatures (https://store.steampowered.com/app/2428840/Miniatures/)

thank you for the rec danny! this seems like such a beautifully strange game, ill check it out